17 December, 2011

Sonic Generations, Clear

Cleared Sonic Generations. It was... not all that good.
What I liked: Old stages (fuck Chemical Plant though. It wasn't that bad in here but fuck it all the same), the BGM, rival battles.

What I didn't like: Some stages were what the fuck level difficult (hello Speed Highway and Crisis City), boss battles were shit, not enough 2D era stages (the only 3D Sonic I played before this was Heroes so I'm all like who the fuck are these people and what the fuck are these stages and why do the enemies look all weird), short.

The boss battles, god, the boss battles.

The boss battles were what I loved second-most (first is of course running around at high speeds) about the 2D era sonic games. As such the battles in Generations were a total fucking disappointment. And what the hell, one boss every three stages? Screw that.


Also I can't help but feel that they didn't handle switching between classic and modern Sonic very well. Though gameplay is 2D with classic Sonic, they use plenty of fancy 3D camera angles and shit. And modern Sonic has plenty of 2D platforming sequences. As a result instead of feeling like I'm using two different distinct characters, I just feel like I have a mode where I can play normally (modern) and a mode where all my skills are missing (classic). It's just annoying when I want to do a homing attack only to remember that I'm using classic Sonic at the moment.

Oh and while the boss battles were shit, the final boss was beyond shit.

12 December, 2011

Kamikaze Explorer, clear

Been chipping away at this ever since getting it, just cleared it.

It was alright, I guess, but the nominations in the 2011 Moe Game Awards are kiiiiind of pushing it. Hell, what it actually won is already kind of pushing it (just my opinion but the character design isn't THAT good, and graphics beating Irotoridori no Sekai? You're fucking kidding me).

Some shit (tsunami, Eri, etc.) happening only in some routes and not in others kind of bothered me, and while there weren't really any loose ends left untied it still felt kind of incomplete. Ah well, interesting setting and all, hope for a sequel. Or fandisc even. For Nao.

But anyway yeah, it was decent. Think I'll either clear some of the stuff I've already started on next or perhaps start on Artemis Blue.