07 September, 2014
This week's loot (7th September 2014)
The new Rurouni Kenshin movie was just as good as I'd expected. Which is to say, not very good at all. Good costumes and sets, bad action, very very very very VERY fucking bad acting (Houji, Megumi, and Sanosuke in particular are terrible; Shishio on the other hand was fantastic).
Patlabor was Patlabor, not much else to say there.
I of course already have P3 Fes but my copy was the append version. Picked up the standalone this time for when I want to play it again; I've been wanting to do so for some time.
Also got and read Ahogirl #1-4 on Kindle (the iPhone app to be precise), it's good. And I think I forgot to mention that I did the same for Rinjin wo Maiseyo #1-2 about a month ago. I usually don't like downloads, but that's for stuff like video games and movies- With books, especially cheap ones (I'd NEVER fork out more than $10 for a book download, and $5 is enough to make me think it over really hard), I'm starting to actually prefer digital. After all, physical books don't have backlights. And it's pretty hard to read them with one hand.
Edit: Ah what the hell here's the list of stuff on my Kindle.
I haven't read a lot of those; My Kindle's starting to look like my Steam.
31 August, 2014
Masoukishin F: Coffin of the End
So yeah, cleared Masoukishin F.
Nice to see that Eran's as hilarious as usual.
They balanced out possession by giving enemies ridiculous amounts of HP; There are regular enemies with more HP than the final bosses of previous games. (You can still take down the final boss in one turn, though.)
Top aces:
Actually had Teal as one of my top aces too but he went and died.
So yeah, Masoukishin F. I guess I enjoyed it, but it was also pretty disappointing. It's painfully clear that they had meant for the series to go on longer and had to change their plans for some reason (probably waning sales and popularity); Characters just introduced in 2/3 die without accomplishing anything or don't even show up (remember all that shit about the Ohgain Project of Aerial that the last two games had been building up on? The entire fucking country isn't even mentioned until the ENDING where they just say "oh by the way those guys are fine"). It's pretty sad.
I wasn't sure what to think about them introducing a new protagonist-level character at this point in the series, but Sakito and the other new characters were decent enough; It ends up somewhat half-assed, though, because though he's THE main character for most of the game (you don't even see Masaki and the four masoukishin until around stage 35 out of 52), once the old characters come back he just sort of fades into the background, and is totally irrelevant in the last few stages aside from the stuff with Phyllis. And since he's the main character for most of the game, Masaki and so on barely have any screentime or development or story. In fact there's very little actual story in this game; Most of the plot revolves around tying up loose ends hurriedly.
As a game, this has the best balance in the series; Your units can tank a couple of hits so there're no bullshit one hit kills like in 3, but they can't tank THAT many hits so you have to either take the enemies out ASAP or use multiple units to divide the damage among them. Most of the weaker enemies go down in 1-2 hits, but there are lots of them. Possession still does ridiculous amounts of damage, but bosses have even more ridiculous amounts of HP so you can't kill the final boss in one hit like in 1/2. Ironic how they finally managed to get the balance right only in the final game.
I've been a fan of suparobo and Masoukishin for a long time so I'm really sad to see this end. I think it took too long for them to bring Masoukishin back; The series might have done better if 2 were released maybe ten years ago (which would still have been pretty late considering that would still have put eight years between it and the first game). It's a great series. I like it. It's just out of place in this age.
Ah well, hopefully we'll get to see the characters again in OG.
Nice to see that Eran's as hilarious as usual.
They balanced out possession by giving enemies ridiculous amounts of HP; There are regular enemies with more HP than the final bosses of previous games. (You can still take down the final boss in one turn, though.)
Top aces:
Actually had Teal as one of my top aces too but he went and died.
So yeah, Masoukishin F. I guess I enjoyed it, but it was also pretty disappointing. It's painfully clear that they had meant for the series to go on longer and had to change their plans for some reason (probably waning sales and popularity); Characters just introduced in 2/3 die without accomplishing anything or don't even show up (remember all that shit about the Ohgain Project of Aerial that the last two games had been building up on? The entire fucking country isn't even mentioned until the ENDING where they just say "oh by the way those guys are fine"). It's pretty sad.
I wasn't sure what to think about them introducing a new protagonist-level character at this point in the series, but Sakito and the other new characters were decent enough; It ends up somewhat half-assed, though, because though he's THE main character for most of the game (you don't even see Masaki and the four masoukishin until around stage 35 out of 52), once the old characters come back he just sort of fades into the background, and is totally irrelevant in the last few stages aside from the stuff with Phyllis. And since he's the main character for most of the game, Masaki and so on barely have any screentime or development or story. In fact there's very little actual story in this game; Most of the plot revolves around tying up loose ends hurriedly.
As a game, this has the best balance in the series; Your units can tank a couple of hits so there're no bullshit one hit kills like in 3, but they can't tank THAT many hits so you have to either take the enemies out ASAP or use multiple units to divide the damage among them. Most of the weaker enemies go down in 1-2 hits, but there are lots of them. Possession still does ridiculous amounts of damage, but bosses have even more ridiculous amounts of HP so you can't kill the final boss in one hit like in 1/2. Ironic how they finally managed to get the balance right only in the final game.
I've been a fan of suparobo and Masoukishin for a long time so I'm really sad to see this end. I think it took too long for them to bring Masoukishin back; The series might have done better if 2 were released maybe ten years ago (which would still have been pretty late considering that would still have put eight years between it and the first game). It's a great series. I like it. It's just out of place in this age.
Ah well, hopefully we'll get to see the characters again in OG.
29 August, 2014
This week's loot (29th August 2014)
Already cleared P4U2's story mode. It was disappointing.
Bannam being a bag of dicks is hardly surprising, and yet they STILL managed to surprise me with the new Idolmaster CD- The third track is a goddamned ad for DLC. Wow.
I had two reasons for buying two AGP Unicorn FA parts sets. This is one of them. (The second reason is a bit of a bother to set up so maybe later. But yeah, if you're guessing "ALL OF THE GUNS", you're guessing right)
24 August, 2014
Kankore (6)
Chipping away at the summer event, just reached E-3. Seems like it'll be considerably less trouble than E-1/E-2.
Edit: Progress-
Edit: Cleared E-3, chipping away at E-4.
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